A model of the prison yard on a war-room table, from the Lands of Jail key art

3minutes to read

Treasure Barrage, from the game
Treasure Barrage, from the game

23of 31 events

Treasure Barrage, from the game

A shooting game.

TreasureBarrage

Event · Progression

Treasure Barrage

A shooting game. Each game gives you 12 shells to fire at a locked chest — the shells upgrade it, boost it, and unlock it. The chest pays Honor Shell Casings, which you spend on items in the Military Depot.

It’s all luck — the shells fire in a random order, so there’s no strategy. Fire every shell, enjoy the double reward every 5th game, and spend your casings before the shop closes.
12
Shots per game — 2 Key, 6 Upgrade, 4 Boost
4
Chest tiers — Wooden → Silver → Gold → Ruby
2×
Lucky Time — after 4 chests, the next game pays double

The three shells

  • •
    Key Shell — unlocks one of the chest’s two locks. The chest opens once both are unlocked. Two per game.
  • •
    Upgrade Shell — adds one upgrade step to the chest. The chest starts Wooden, becomes Silver after two Upgrade shells, Gold after two more and Ruby after two more. Six per game — exactly enough to reach Ruby.
  • •
    Boost Shell — increases the reward multiplier when the chest opens. Four per game.

Upgrades and Boosts only count if they hit before the chest opens — but you don’t choose the firing order, so it’s luck whether they hit first (see below).

What each chest pays

Opening a chest pays Honor Shell Casings based on its quality.

Normal chest
Wooden Chest
Wooden Chest
124
Silver Chest
Silver Chest
165
Gold Chest
Gold Chest
206
Ruby Chest
Ruby Chest
248
Lucky chest
Lucky Wooden Chest
Lucky Wooden Chest
248
Lucky Silver Chest
Lucky Silver Chest
330
Lucky Golden Chest
Lucky Golden Chest
412
Lucky Ruby Chest
Lucky Ruby Chest
496

A Lucky chest pays exactly double its normal tier, and a Ruby chest pays double a Wooden one — so a Lucky Ruby (496) is worth four plain Wooden chests.

Lucky Time

  • Every chest you open earns 1 star.
  • After 4 stars, your next game is always a Lucky Time game, and its chest pays the Lucky amounts.
  • Chests opened during Lucky Time don’t count toward the star total — so it’s 4 normal games, then 1 Lucky game.

Military Depot — spend your casings

The event’s shop. Each tile shows the item, its price in casings and how many you can buy. The shop has a timer — spend your casings before it runs out.

HotForticlad Core
Forticlad Core
7
30 per day
HotUniversal Yellow Shards
Universal Yellow Shards
150
2 per day
HotForticlad Core x10
Forticlad Core ×10
90
1,000 total
HotExclusive Equipment Chest
Exclusive Equipment Chest
480
200 total
HotArmor Module Choice Chest
Armor Module Choice Chest
400
300 total
Potential Coils
Potential Coils
590
60 total
Cosmic Core
Cosmic Core
360
80 total
Universal Speed-up (1h)
Universal Speed-up (1h)
40
480 total
Training Speed-up (1h)
Training Speed-up (1h)
50
9,999 total

Forticlad Cores are cheapest bought one at a time for 7 casings (up to 30 a day) — the 10-pack costs 9 each. The Universal Speed-up is cheaper than the Training Speed-up and works for more things.

Where the shells come from

The Breakthrough Plan tab’s daily tasks, each giving shells on top of their other rewards:

  • •
    Log in to Lands of Jail
  • •
    Speed up for 1,000 minutes
  • •
    Gather 10,000,000 resources
  • •
    Perform 4 Advanced Recruitments
  • •
    Consume 200 Stamina
  • •
    Increase your Power by 36,000 through training or promoting soldiers

It’s all luck — focus on what you can control

The shells fire in a random order. If the two Key shells come up early, the chest opens before it’s upgraded and boosted, and you can’t do anything about it. So do the two things you can control, every time: finish your daily tasks to get as many shells as possible (more shells means more chances to upgrade and boost before the Keys hit), and spend your casings in the Military Depot before its timer runs out.