Prisoners, guards and robots brawling in a cell block, from the Lands of Jail key art

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A prisoner in an orange jumpsuit chained to a chair, from the Lands of Jail key art
The bastion robot

16of 31 events

rex, hero portrait

Groups of four alliances in the same tier play three battle days.

Alliance Brawl

Event · Alliance groups

Alliance Brawl

Groups of four alliances in the same tier play three battle days. Each match is three battlefields, and the side with more Merits on two of them wins the match.

A win is 3 group points, a draw 1. Fights use the hero-squad (Arrest) combat, not your troops.
3
Battle days per run.
4
Alliances per group, topped up with bot alliances if needed.
10
Sign-ups needed, at Warden’s Office Lv.10.

How it runs

  • •Schedule: 48 h sign-up, 5 min matching, about 24 h of preparation, 3 battle days of 24 h, then 24 h of results.
  • •Tiers: Beginner (5 stars), Rookie (10), Elite (15), Master (20), Legend (25), Prime (25). Alliances only meet their own tier.
  • •Each match has 3 battlefields (34, 35 and 34 places, plus a 103-place Preparation Zone). More Merits wins a battlefield; best of 3 wins the match.
  • •Group points: 3 for a win, 1 for a draw, 0 for a loss. Ties are broken by total Merits.
  • •Fights use the Arrest (hero-squad) combat. A lost challenge gives a War Drum (more Arrest damage in the Brawl). Runes: up to 2, each +20% Arrest Squad damage.