A model of the prison yard on a war-room table, from the Lands of Jail key art

2minutes to read

A prisoner in an orange jumpsuit chained to a chair, from the Lands of Jail key art
The bastion robot

13of 31 events

rex, hero portrait

Four hours to take the Supreme Prison.

Clash forSupremacy

Event · Supreme Prison

Clash for Supremacy

Four hours to take the Supreme Prison. The winning alliance’s leader names the Supreme Warden, who hands out titles and server-wide decrees.

Hold the Supreme Prison 2 hours in a row to win early. Each turret you hold shells the prison’s garrison for 2% of its troops per shot.
2 weeks
Between runs.
10–14
Battle window, 10:00–14:00 server time.
2 h
Holding in a row that wins. Otherwise the longest total hold wins.
1
Troop per Warden. You must be in an alliance.
345,000
Hurricane Corps troops guarding it (44.7M Power).
4
Turrets: south, east, north and west.

Rules

  • •Moving into the Wasteland needs Warden’s Office Lv.10.
  • •Restricted Zone: prisons inside are moved out 2 hours before the start. From 1 hour before, prisons may move in, but they lose their shield and can’t raise one. A breached prison there is moved away.
  • •Turrets shell the Supreme Prison garrison for 2% of its troops per shot. The longer you hold one, the faster it fires: every 240 s, 240 s, 120 s, 120 s, then every 60 s.
  • •The first alliance to beat the Hurricane Corps gets 1,200 Diamonds and resources.
  • •The winning leader names the Supreme Warden within 9 hours, or becomes it.

Titles

The Supreme Warden (or the Director of the Interior) gives out titles in 30-minute slots; applicants need Warden’s Office Lv.16. During Supreme Honor, titles give 1.5× their normal value.

TitleEffectDuring Supreme Honor
Supreme Warden+6% Troops ATK, DEF, HP and Lethality—
Supreme Commander+9% ATK, DEF, HP and Lethality (cross-server winner)—
Director of Justice+12% construction, research and training speed+18%
Director of the Interior+50% gathering speed+75%
Director of Public Safety+90% healing speed, +60% medical capacity+135% · +90%
Director of Command+12% Lethality+18%
Director of Inspection+7% ATK, +30% expedition capacity+10% · +45%
Director of Defense+60% training speed, +3% training capacity+90% · +4.5%
Shackles of Imprisonment−12% construction, research and training—
Whip of Deprivation−50% gathering—
Poison of Annihilation−60% healing, −20% medical capacity—
Blade of Dread−6% Lethality—
Ring of Sealing−3% ATK, −20% expedition capacity—
Mask of Suppression−20% training speed, −1.5% training capacity—

Decrees

Paid with Order Points, which every Warden makes by claiming daily activity chests and gathering.

DecreeOrder PointsUsesEffect
Rescue Regulation67,5002 per 7 days+60% Healing Speed for the server, 24 h
Build-Up Incentive67,5002 per 7 days+15% Construction Speed, 24 h
Scientific Trend67,5002 per 7 days+15% Research Speed, 24 h
Armament Support67,5002 per 7 days+40% Training Speed, 24 h
War to End War67,5002 per 7 days+15% Troops Lethality, 24 h
Ceasefire Order40,50016 per 2 hOne Warden can’t attack anyone for 1 h
Deportation Order40,50016 per 2 hTeleports one Warden to a random spot, with a 10 h shield
Search Order27,00050 per 1 hFind any prison
Expropriation Order40,5003600, 800 or 1,000 Diamonds

Rewards

Supreme Warden: 4 skins for 14 days (Sacred Citadel, Guardian Titan, Grip on Power, Ruler), 20,000 Diamonds, 10 speed-ups (3 h) and more, plus commendations to hand out: Valor ×1, Merit ×5, Contribution ×30.

Personal chests: 7, scaled by Warden’s Office (Lv.30+: 450,000 up to 20.1M points), paying Tome seals. Ranking pays the top 550: #1 gets 34,600 Diamonds, 360 Seal of Knowledge and 480 Seal of Wisdom; #501–550 get 1,600 Diamonds.